Commit 6a10396f authored by chenweijian's avatar chenweijian

游戏1v1

parent ff0bebfe
...@@ -53,4 +53,5 @@ const ( ...@@ -53,4 +53,5 @@ const (
Game1V1EnterRoom = "game:oneAndOne:%s" // 1v1游戏,进入某个房间,%s: imGroupId Game1V1EnterRoom = "game:oneAndOne:%s" // 1v1游戏,进入某个房间,%s: imGroupId
Game1V1GameChannel = "game:gameChannel:%s" // 1v1游戏,发布订阅channel,游戏创建成功后的通知,%s: imGroupId Game1V1GameChannel = "game:gameChannel:%s" // 1v1游戏,发布订阅channel,游戏创建成功后的通知,%s: imGroupId
Game1V1ResetGameRoom = "game:resetGameRoom:%s" // 1v1游戏,把某个房间重新放回匹配池,%s: txGroupId Game1V1ResetGameRoom = "game:resetGameRoom:%s" // 1v1游戏,把某个房间重新放回匹配池,%s: txGroupId
Game1V1RoomRobot = "game:oneAndOneRobot:%s" // 1v1游戏,某个房间匹配到的机器人,%s: txGroupId, val: 机器人uid
) )
...@@ -119,3 +119,7 @@ func GetGame1V1GameChannel(imGroupId string) string { ...@@ -119,3 +119,7 @@ func GetGame1V1GameChannel(imGroupId string) string {
func GetGame1V1ResetGameRoom(txGroupId string) string { func GetGame1V1ResetGameRoom(txGroupId string) string {
return fmt.Sprintf(Game1V1ResetGameRoom, txGroupId) return fmt.Sprintf(Game1V1ResetGameRoom, txGroupId)
} }
func GetGame1V1RoomRobot(txGroupId string) string {
return fmt.Sprintf(Game1V1RoomRobot, txGroupId)
}
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