package game_e
import "fmt"
type GameType uint32
var GameLudoDiamondList = []uint32{0, 100, 500, 1000, 5000, 10000}
const (
GameTypeLudo GameType = 1 // ludo
GameTypeUno GameType = 2 // uno
)
const GameAutoMathEnterRoom = "game:autoEnter:%d:%s" // 快速游戏,进入某个房间
func GetAutoMathEnterRoom(userId uint64, imGroupId string) string {
return fmt.Sprintf(GameAutoMathEnterRoom, userId, imGroupId)
}
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hujiebin authored76ea952d