Commit 94d7ea8e authored by hujiebin's avatar hujiebin

Merge branch 'master' into feature/lobby

parents 8e5e78d4 bcc6452a
......@@ -18,4 +18,5 @@ func Init() {
group_cron.GroupPowerMonthRankAct()
group_cron.GroupInEventInit() // 进房事件
group_cron.GroupPowerGradeExp() // 家族升级
group_cron.CreateGroup() //
}
package group_cron
import (
"git.hilo.cn/hilo-common/domain"
"git.hilo.cn/hilo-common/resource/config"
"github.com/robfig/cron"
"hilo-group/_const/enum/group_e"
"hilo-group/domain/service/group_s"
)
func CreateGroup() {
if !config.IsMaster() {
return
}
c := cron.New()
spec := "0 15 15 16 8 ?"
_ = c.AddFunc(spec, func() {
var model = domain.CreateModelNil()
userId := uint64(7687)
num := 20
if config.AppIsRelease() {
userId = 8350311
num = 1000
}
err := group_s.NewGroupService(model.MyContext).CreateGroupMulByUid(userId, num, group_e.TwoMicNumType)
if err != nil {
model.Log.Errorf("CreateGroupMulByUid fail:%v", err)
}
})
c.Start()
}
......@@ -9,15 +9,18 @@ import (
)
type gameAutoJoinMsg struct {
TraceId string
Token string
EnterType string
GameCode string
TraceId string
Token string
EnterType string
GameCode string
Is1V1 string
GameMode string
Is1V1Robot string
}
func SetAutoMathEnterRoom(userId uint64, imGroupId, traceId, token, enterType, gameCode string) error {
func SetAutoMathEnterRoom(userId uint64, imGroupId, traceId, token, enterType, gameCode, is1V1, gameMode, is1V1Robot string) error {
key := game_e.GetAutoMathEnterRoom(userId, imGroupId)
info := gameAutoJoinMsg{traceId, token, enterType, gameCode}
info := gameAutoJoinMsg{traceId, token, enterType, gameCode, is1V1, gameMode, is1V1Robot}
data, err := json.Marshal(info)
if err != nil {
return err
......@@ -26,7 +29,7 @@ func SetAutoMathEnterRoom(userId uint64, imGroupId, traceId, token, enterType, g
if err != nil {
return err
}
redisCli.GetRedis().Expire(context.Background(), key, time.Second*3)
redisCli.GetRedis().Expire(context.Background(), key, time.Second*10)
return nil
}
......
......@@ -29,8 +29,9 @@ type GameInfo struct {
}
type GameConfig struct {
Ludo *GameConfigDiamond `json:"ludo"`
Uno *GameConfigDiamond `json:"uno"`
Ludo *GameConfigDiamond `json:"ludo"`
Uno *GameConfigDiamond `json:"uno"`
Domino *GameConfigDiamond `json:"domino"`
}
type GameConfigDiamond struct {
......
......@@ -47,7 +47,7 @@ type GroupInfo struct {
CreatedTime time.Time `gorm:"->"`
UpdatedTime time.Time `gorm:"->"`
VisitCount int64 `gorm:"-"` // 热度
IsGameRoom int
IsGameRoom uint8 // 是否1v1游戏房
}
func GenerateGroupCode(n uint16) string {
......
......@@ -68,7 +68,7 @@ type MicNumChangeContent struct {
Timestamp int64 `json:"timestamp"`
}
func MicGroupKickOutRPush(model *domain.Model, groupUid string, userExternalId string, beKickExternalId string) {
func MicGroupKickOutRPush(model *domain.Model, groupUid string, userExternalId string, beKickExternalId string, beKickuserId uint64) {
model.Log.Infof("MicChangeRPush MicGroupKickOutRPush begin groupUuid:%v", groupUid)
txGroupId, err := ToTxGroupId(model, groupUid)
......@@ -94,6 +94,8 @@ func MicGroupKickOutRPush(model *domain.Model, groupUid string, userExternalId s
model.Log.Errorf("MicChangeRPush MicGroupKickOutRPush Marshal MicSystemMsg err:%+v, groupUuid:%v, micContent:%+v", err, groupUid, string(str))
return
}
// socket通知被拉黑者退房
rpc.SendQuitRoom(beKickuserId, 2, txGroupId)
if n, err := redisCli.GetRedis().RPush(context.Background(), redis_key.GetMicInfoChange(), string(str)).Result(); err != nil || n == 0 {
model.Log.Errorf("MicChangeRPush MicGroupKickOutRPush err:%+v, groupUuid:%v, micContent:%+v", err, groupUid, string(str))
return
......
......@@ -208,7 +208,7 @@ func RoomLivingLeaveByKick(model *domain.Model, groupUuid string, beKickuserId u
Target: beKickExternalId,
}, false)*/
MicGroupKickOutRPush(model, groupUuid, userExternalId, beKickExternalId)
MicGroupKickOutRPush(model, groupUuid, userExternalId, beKickExternalId, beKickuserId)
return roomLivingLeave(model, beKickuserId, groupUuid)
}
......
......@@ -17,7 +17,9 @@ import (
"git.hilo.cn/hilo-common/utils"
"gorm.io/gorm"
"hilo-group/_const/enum/group_e"
"hilo-group/_const/enum/msg_e"
"hilo-group/_const/redis_key"
"hilo-group/_const/redis_key/group_k"
"hilo-group/common"
"hilo-group/cv/property_cv"
"hilo-group/domain/cache/group_c"
......@@ -32,6 +34,7 @@ import (
"hilo-group/myerr"
"hilo-group/myerr/bizerr"
"strconv"
"strings"
"time"
)
......@@ -509,3 +512,118 @@ func dealActDataAfterEnterRoom(myContext *mycontext.MyContext, userId, rideId ui
go rpc.AddActPoint(domain.CreateModelContext(myContext), userId, 5, roomId)
}
}
// 创建房间,慎用
func (s *GroupService) CreateGroupMulByUid(userId uint64, num int, micNumType group_e.GroupMicNumType) error {
model := domain.CreateModel(s.svc.CtxAndDb)
if lock := redisCli.Lock(group_k.GetGroupLockKey(userId), time.Second*5); !lock {
return bizerr.ReqTooFrequent
}
user, err := user_m.GetUser(model, userId)
if err != nil {
model.Log.Errorf("CreateGroupMulByUid err:%v", err)
return err
}
// 强行修正为英语,以保证建群成功
user.Language = utils.DEFAULT_LANG
// 群组的头像默认为用户头像,群组的名称默认为用户昵称,群简介默认为“s%的群组”,群公告默认为“欢迎来到Hilo”
name := ""
text := res_m.ResMultiText{MsgId: msg_e.MSG_ID_GROUP_NAME, Language: user.Language}
if text.Get(model.Db) == nil {
name = strings.ReplaceAll(text.Content, "{nick}", user.Nick)
}
introduction := ""
text2 := res_m.ResMultiText{MsgId: msg_e.MSG_ID_GROUP_INTRODUCTION, Language: user.Language}
if text2.Get(model.Db) == nil {
introduction = strings.ReplaceAll(text2.Content, "{nick}", user.Nick)
}
notification := ""
text3 := res_m.ResMultiText{MsgId: msg_e.MSG_ID_GROUP_NOTIFICATION, Language: user.Language}
if text3.Get(model.Db) == nil {
notification = strings.ReplaceAll(text3.Content, "{nick}", user.Nick)
}
faceUrl := user.Avatar
for idx := 0; idx < num; idx++ {
code := group_m.GenerateGroupCode(group_e.GROUP_DEFAULT_CODE_LENGTH)
i := 0
for ; i < group_e.CREATE_GROUP_MAX_ATTEMPT; i++ {
success, err := res_m.CheckCode(model, code)
if err != nil || !success {
break
}
r, err := group_m.FindGroupByCode(model, code)
if err == nil && r == nil {
break
}
code = group_m.GenerateGroupCode(group_e.GROUP_DEFAULT_CODE_LENGTH)
}
if i >= group_e.CREATE_GROUP_MAX_ATTEMPT {
return myerr.NewSysError("Failed in generating groupId")
}
groupId := group_e.OverseaGroupNamePrefix + code
groupId, err = tencentyun.CreateGroup(name, groupId)
if err != nil {
model.Log.Errorf("CreateGroupMulByUid err:%v", err)
return err
}
channelId := utils.GetUUID()
_, _, err = agora.CreateGroupAgora(channelId, uint32(userId))
if err != nil {
// 回滚,删除刚刚建立的TX群组
tencentyun.DestroyGroup(groupId, false)
model.Log.Errorf("CreateGroupMulByUid err:%v", err)
return err
}
roomType := group_e.OverseaRoom
g := group_m.GroupInfo{
ImGroupId: groupId,
TxGroupId: groupId,
Type: uint16(roomType),
Code: code,
OriginCode: code,
Owner: userId,
Name: name,
Introduction: introduction,
Notification: notification,
FaceUrl: faceUrl,
Country: user.Country,
ChannelId: channelId,
MicOn: true,
LoadHistory: false,
MicNumType: micNumType,
TouristMic: 1,
TouristSendMsg: 1,
TouristSendPic: 1,
IsGameRoom: 1,
}
if err := s.CreateGroup(userId, &g); err != nil {
// 回滚,删除刚刚建立的TX群组
tencentyun.DestroyGroup(groupId, false)
model.Log.Errorf("CreateGroupMulByUid err:%v", err)
return err
}
gm := group_m.GroupMember{
GroupId: groupId,
UserId: userId,
}
if err = gm.Create(model.Db); err != nil {
model.Log.Warnf("Failed to set GroupMember +%v", gm)
}
time.Sleep(time.Millisecond * 30)
}
return nil
}
......@@ -457,7 +457,11 @@ func GetRoomInfo(c *gin.Context) (*mycontext.MyContext, error) {
ThemeUrl: themeUrl,
ThemeType: themeType,
Role: group_e.GROUP_VISITOR,
GameConfig: &game_m.GameConfig{Ludo: &game_m.GameConfigDiamond{Diamond: game_e.GameLudoDiamondList}, Uno: &game_m.GameConfigDiamond{Diamond: game_e.GameLudoDiamondList}},
GameConfig: &game_m.GameConfig{
Ludo: &game_m.GameConfigDiamond{Diamond: game_e.GameLudoDiamondList},
Uno: &game_m.GameConfigDiamond{Diamond: game_e.GameLudoDiamondList},
Domino: &game_m.GameConfigDiamond{Diamond: game_e.GameLudoDiamondList},
},
}
roles, _, err := group_m.GetRolesInGroup(model, groupInfo.ImGroupId)
......
......@@ -1730,8 +1730,11 @@ func downgradeRoom(myContext *mycontext.MyContext, gi *group_m.GroupInfo) error
// @Param nonce header string true "随机数字"
// @Param groupId formData string true "群ID"
// @Param password formData string false "房间密码"
// @Param enterType formData int false "进房类型:1.ludo游戏快速匹配进房 2:uno"
// @Param enterType formData int false "进房类型:1.ludo游戏快速匹配进房 2:uno 10.domino"
// @Param gameCode formData string false "gameCode"
// @Param is1V1 formData int false "是否1v1,0否1是"
// @Param gameMode formData int false "游戏模式0.快速1.经典"
// @Param is1V1Robot formData int false "是否游戏机器人,0否1是"
// @Success 200 {object} group_cv.GroupChannelId
// @Router /v1/imGroup/in [put]
func GroupIn(c *gin.Context) (*mycontext.MyContext, error) {
......@@ -1744,6 +1747,9 @@ func GroupIn(c *gin.Context) (*mycontext.MyContext, error) {
password := c.PostForm("password")
enterType := c.PostForm("enterType")
gameCode := c.PostForm("gameCode")
is1V1 := c.PostForm("is1V1")
gameMode := c.PostForm("gameMode")
is1V1Robot := c.PostForm("is1V1Robot")
// 把id:9 添加进房间:5030的黑名单
if (userId == 2087771 || userId == 1763211) && groupId == "HTGS#a46766257" {
return myContext, bizerr.NoPrivileges
......@@ -1891,10 +1897,10 @@ func GroupIn(c *gin.Context) (*mycontext.MyContext, error) {
}()
}
// 判断是否需要执行游戏逻辑
if enterType != "" && gameCode != "" {
if enterType != "" && (gameCode != "" || is1V1Robot == "1") {
traceId, _ := c.Get(mycontext.TRACEID)
token := c.Writer.Header().Get(mycontext.TOKEN)
err := game_c.SetAutoMathEnterRoom(userId, gi.ImGroupId, cast.ToString(traceId), token, enterType, gameCode)
err := game_c.SetAutoMathEnterRoom(userId, gi.ImGroupId, cast.ToString(traceId), token, enterType, gameCode, is1V1, gameMode, is1V1Robot)
if err != nil {
model.Log.Errorf("GroupIn cache.SetAutoMathEnterRoom userId:%v, imGroupId:%v, err:%v", userId, gi.ImGroupId, err)
}
......
......@@ -522,6 +522,8 @@ func AddGroupBlacklist(c *gin.Context) (*mycontext.MyContext, error) {
if err == nil {
signal_s.SendCustomMsg(model, groupId, nil, string(buf))
}
// socket通知被拉黑者退房
rpc.SendQuitRoom(user.ID, 1, txGroupId)
if err = group_s.NewGroupService(myContext).LeaveGroup(model, groupId, user.ID, externalId); err != nil {
return myContext, err
......@@ -719,6 +721,7 @@ func KickGroupMembers(c *gin.Context) (*mycontext.MyContext, error) {
model := domain.CreateModelContext(myContext)
txGroupId := groupId
groupId, err = group_m.ToImGroupId(model, groupId)
if err != nil {
return myContext, err
......@@ -750,6 +753,8 @@ func KickGroupMembers(c *gin.Context) (*mycontext.MyContext, error) {
Source: myExtId, Target: externalId, Content: string(buf)}
signal_s.SendSignalMsg(model, groupId, systemMsg, false)
}
// socket通知退房
rpc.SendQuitRoom(user.ID, 2, txGroupId)
if err = group_s.NewGroupService(myContext).LeaveGroup(model, groupId, user.ID, externalId); err != nil {
return myContext, err
......
......@@ -48,7 +48,7 @@ func InitRouter() *gin.Engine {
imGroup.GET("/ownGroup", wrapper(group_r.GetOwnGroup))
imGroup.GET("/theirGroup/:userExternalId", wrapper(group_r.GetTheirGroups))
imGroup.PUT("/pluginReady/:groupId", wrapper(group_r.PluginReady))
imGroup.GET("/roomInfo/:groupId", EncryptHandle, wrapper(group_r.GetRoomInfo))
imGroup.GET("/roomInfo/:groupId", EncryptHandle, wrapper(group_r.GetRoomInfo)) // 进房
//
imGroup.GET("/password/:groupId", wrapper(group_r.GetGroupPassword))
imGroup.GET("/role/:groupId", wrapper(group_r.GetGroupRole))
......@@ -92,7 +92,7 @@ func InitRouter() *gin.Engine {
imGroup.POST("/mic/speech/close", wrapper(group_r.GroupMicSpeechClose))
imGroup.POST("/mic/mute", wrapper(group_r.GroupMicMute))
imGroup.POST("/mic/unmute", wrapper(group_r.GroupMicUnmute))
imGroup.PUT("/in", wrapper(group_r.GroupIn))
imGroup.PUT("/in", wrapper(group_r.GroupIn)) // 进房
imGroup.POST("/leave", wrapper(group_r.GroupLeave))
imGroup.POST("/kick", wrapper(group_r.GroupKick))
imGroup.PUT("/user/msg/status", wrapper(group_r.GroupUserMsg))
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment